![]() ![]() ![]() The last-brick-standing issue almost becomes moot. But with the numerous power-ups, you can obliterate whole chunks of the game screen. It’s never fun to be plinging a ball about, hoping it will hit the last brick that’s hiding behind an unbreakable other brick. You’re swimming in them, which often means that you’re dodging the brick-breaker genre’s biggest pitfall: the endgame. We were all for Bricks Breaker Puzzle’s approach to power-ups. Get the right power-up – a fireball, say – and you will be chewing through bricks which, in turn, will mean an absolute avalanche of power-ups. We mean that both in terms of variety, as there are probably a dozen to collect, but also frequency. Still, the paddle moves intuitively enough.īricks Breaker Puzzle is in the Arkanoid camp of brick-breaking. When multiballs or other speed-related power-ups are in play, it can leave you with no hope of getting to them. The paddle movement is on the slow side, and we’d have paid an extra 20p or so for a ‘speed up’ button that we could hold to reach the far sides of the screen. ![]()
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